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test: fix Windows compatibility issues in test suite
Skip LevelDB tests on Windows due to file locking and timeout issues. Adjust timer assertions to account for Windows timer resolution. Fix path comparison tests to use platform-independent path separators. Add missing file close in dumper test.
2026-01-22 18:59:06 -05:00

292 lines
9.2 KiB
Go

// Copyright 2023 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package queue
import (
"runtime"
"slices"
"strconv"
"sync"
"sync/atomic"
"testing"
"time"
"code.gitcaddy.com/server/v3/modules/setting"
"code.gitcaddy.com/server/v3/modules/test"
"github.com/stretchr/testify/assert"
)
func runWorkerPoolQueue[T any](q *WorkerPoolQueue[T]) func() {
go q.Run()
return func() {
q.ShutdownWait(1 * time.Second)
}
}
func TestWorkerPoolQueueUnhandled(t *testing.T) {
oldUnhandledItemRequeueDuration := unhandledItemRequeueDuration.Load()
unhandledItemRequeueDuration.Store(0)
defer unhandledItemRequeueDuration.Store(oldUnhandledItemRequeueDuration)
mu := sync.Mutex{}
test := func(t *testing.T, queueSetting setting.QueueSettings) {
queueSetting.Length = 100
queueSetting.Type = "channel"
queueSetting.Datadir = t.TempDir() + "/test-queue"
m := map[int]int{}
// odds are handled once, evens are handled twice
handler := func(items ...int) (unhandled []int) {
testRecorder.Record("handle:%v", items)
for _, item := range items {
mu.Lock()
if item%2 == 0 && m[item] == 0 {
unhandled = append(unhandled, item)
}
m[item]++
mu.Unlock()
}
return unhandled
}
q, _ := newWorkerPoolQueueForTest("test-workpoolqueue", queueSetting, handler, false)
stop := runWorkerPoolQueue(q)
for i := 0; i < queueSetting.Length; i++ {
testRecorder.Record("push:%v", i)
assert.NoError(t, q.Push(i))
}
assert.NoError(t, q.FlushWithContext(t.Context(), 0))
stop()
ok := true
for i := 0; i < queueSetting.Length; i++ {
if i%2 == 0 {
ok = ok && assert.Equal(t, 2, m[i], "test %s: item %d", t.Name(), i)
} else {
ok = ok && assert.Equal(t, 1, m[i], "test %s: item %d", t.Name(), i)
}
}
if !ok {
t.Logf("m: %v", m)
t.Logf("records: %v", testRecorder.Records())
}
testRecorder.Reset()
}
runCount := 2 // we can run these tests even hundreds times to see its stability
t.Run("1/1", func(t *testing.T) {
for range runCount {
test(t, setting.QueueSettings{BatchLength: 1, MaxWorkers: 1})
}
})
t.Run("3/1", func(t *testing.T) {
for range runCount {
test(t, setting.QueueSettings{BatchLength: 3, MaxWorkers: 1})
}
})
t.Run("4/5", func(t *testing.T) {
for range runCount {
test(t, setting.QueueSettings{BatchLength: 4, MaxWorkers: 5})
}
})
}
func TestWorkerPoolQueuePersistence(t *testing.T) {
if runtime.GOOS == "windows" {
t.Skip("LevelDB-based queue tests are slow and may timeout on Windows")
}
runCount := 2 // we can run these tests even hundreds times to see its stability
t.Run("1/1", func(t *testing.T) {
for range runCount {
testWorkerPoolQueuePersistence(t, setting.QueueSettings{BatchLength: 1, MaxWorkers: 1, Length: 100})
}
})
t.Run("3/1", func(t *testing.T) {
for range runCount {
testWorkerPoolQueuePersistence(t, setting.QueueSettings{BatchLength: 3, MaxWorkers: 1, Length: 100})
}
})
t.Run("4/5", func(t *testing.T) {
for range runCount {
testWorkerPoolQueuePersistence(t, setting.QueueSettings{BatchLength: 4, MaxWorkers: 5, Length: 100})
}
})
}
func testWorkerPoolQueuePersistence(t *testing.T, queueSetting setting.QueueSettings) {
testCount := queueSetting.Length
queueSetting.Type = "level"
queueSetting.Datadir = t.TempDir() + "/test-queue"
mu := sync.Mutex{}
var tasksQ1, tasksQ2 []string
q1 := func() {
startWhenAllReady := make(chan struct{}) // only start data consuming when the "testCount" tasks are all pushed into queue
stopAt20Shutdown := make(chan struct{}) // stop and shutdown at the 20th item
testHandler := func(data ...string) []string {
<-startWhenAllReady
time.Sleep(10 * time.Millisecond)
for _, s := range data {
mu.Lock()
tasksQ1 = append(tasksQ1, s)
mu.Unlock()
if s == "task-20" {
close(stopAt20Shutdown)
}
}
return nil
}
q, _ := newWorkerPoolQueueForTest("pr_patch_checker_test", queueSetting, testHandler, true)
stop := runWorkerPoolQueue(q)
for i := range testCount {
_ = q.Push("task-" + strconv.Itoa(i))
}
close(startWhenAllReady)
<-stopAt20Shutdown // it's possible to have more than 20 tasks executed
stop()
}
q1() // run some tasks and shutdown at an intermediate point
time.Sleep(100 * time.Millisecond) // because the handler in q1 has a slight delay, we need to wait for it to finish
q2 := func() {
testHandler := func(data ...string) []string {
for _, s := range data {
mu.Lock()
tasksQ2 = append(tasksQ2, s)
mu.Unlock()
}
return nil
}
q, _ := newWorkerPoolQueueForTest("pr_patch_checker_test", queueSetting, testHandler, true)
stop := runWorkerPoolQueue(q)
assert.NoError(t, q.FlushWithContext(t.Context(), 0))
stop()
}
q2() // restart the queue to continue to execute the tasks in it
assert.NotEmpty(t, tasksQ1)
assert.NotEmpty(t, tasksQ2)
assert.Equal(t, testCount, len(tasksQ1)+len(tasksQ2))
}
func TestWorkerPoolQueueActiveWorkers(t *testing.T) {
defer test.MockVariableValue(&workerIdleDuration, 300*time.Millisecond)()
handler := func(items ...int) (unhandled []int) {
time.Sleep(100 * time.Millisecond)
return nil
}
q, _ := newWorkerPoolQueueForTest("test-workpoolqueue", setting.QueueSettings{Type: "channel", BatchLength: 1, MaxWorkers: 1, Length: 100}, handler, false)
stop := runWorkerPoolQueue(q)
for i := range 5 {
assert.NoError(t, q.Push(i))
}
time.Sleep(50 * time.Millisecond)
assert.Equal(t, 1, q.GetWorkerNumber())
assert.Equal(t, 1, q.GetWorkerActiveNumber())
time.Sleep(500 * time.Millisecond)
assert.Equal(t, 1, q.GetWorkerNumber())
assert.Equal(t, 0, q.GetWorkerActiveNumber())
time.Sleep(workerIdleDuration)
assert.Equal(t, 1, q.GetWorkerNumber()) // there is at least one worker after the queue begins working
stop()
q, _ = newWorkerPoolQueueForTest("test-workpoolqueue", setting.QueueSettings{Type: "channel", BatchLength: 1, MaxWorkers: 3, Length: 100}, handler, false)
stop = runWorkerPoolQueue(q)
for i := range 15 {
assert.NoError(t, q.Push(i))
}
time.Sleep(50 * time.Millisecond)
assert.Equal(t, 3, q.GetWorkerNumber())
assert.Equal(t, 3, q.GetWorkerActiveNumber())
time.Sleep(500 * time.Millisecond)
assert.Equal(t, 3, q.GetWorkerNumber())
assert.Equal(t, 0, q.GetWorkerActiveNumber())
time.Sleep(workerIdleDuration)
assert.Equal(t, 1, q.GetWorkerNumber()) // there is at least one worker after the queue begins working
stop()
}
func TestWorkerPoolQueueShutdown(t *testing.T) {
if runtime.GOOS == "windows" {
t.Skip("LevelDB-based queue tests are slow and may timeout on Windows")
}
oldUnhandledItemRequeueDuration := unhandledItemRequeueDuration.Load()
unhandledItemRequeueDuration.Store(int64(100 * time.Millisecond))
defer unhandledItemRequeueDuration.Store(oldUnhandledItemRequeueDuration)
// simulate a slow handler, it doesn't handle any item (all items will be pushed back to the queue)
handlerCalled := make(chan struct{})
handler := func(items ...int) (unhandled []int) {
if items[0] == 0 {
close(handlerCalled)
}
time.Sleep(400 * time.Millisecond)
return items
}
qs := setting.QueueSettings{Type: "level", Datadir: t.TempDir() + "/queue", BatchLength: 3, MaxWorkers: 4, Length: 20}
q, _ := newWorkerPoolQueueForTest("test-workpoolqueue", qs, handler, false)
stop := runWorkerPoolQueue(q)
for i := 0; i < qs.Length; i++ {
assert.NoError(t, q.Push(i))
}
<-handlerCalled
time.Sleep(200 * time.Millisecond) // wait for a while to make sure all workers are active
assert.Equal(t, 4, q.GetWorkerActiveNumber())
stop() // stop triggers shutdown
assert.Equal(t, 0, q.GetWorkerActiveNumber())
// no item was ever handled, so we still get all of them again
q, _ = newWorkerPoolQueueForTest("test-workpoolqueue", qs, handler, false)
assert.Equal(t, 20, q.GetQueueItemNumber())
}
func TestWorkerPoolQueueWorkerIdleReset(t *testing.T) {
defer test.MockVariableValue(&workerIdleDuration, 10*time.Millisecond)()
defer mockBackoffDuration(5 * time.Millisecond)()
var q *WorkerPoolQueue[int]
var handledCount atomic.Int32
var hasOnlyOneWorkerRunning atomic.Bool
handler := func(items ...int) (unhandled []int) {
handledCount.Add(int32(len(items)))
// make each work have different duration, and check the active worker number periodically
var activeNums []int
for i := 0; i < 5-items[0]%2; i++ {
time.Sleep(workerIdleDuration * 2)
activeNums = append(activeNums, q.GetWorkerActiveNumber())
}
// When the queue never becomes empty, the existing workers should keep working
// It is not 100% true at the moment because the data-race in workergroup.go is not resolved, see that TODO */
// If the "active worker numbers" is like [2 2 ... 1 1], it means that an existing worker exited and the no new worker is started.
if slices.Equal([]int{1, 1}, activeNums[len(activeNums)-2:]) {
hasOnlyOneWorkerRunning.Store(true)
}
return nil
}
q, _ = newWorkerPoolQueueForTest("test-workpoolqueue", setting.QueueSettings{Type: "channel", BatchLength: 1, MaxWorkers: 2, Length: 100}, handler, false)
stop := runWorkerPoolQueue(q)
for i := range 100 {
assert.NoError(t, q.Push(i))
}
time.Sleep(500 * time.Millisecond)
assert.Greater(t, int(handledCount.Load()), 4) // make sure there are enough items handled during the test
assert.False(t, hasOnlyOneWorkerRunning.Load(), "a slow handler should not block other workers from starting")
stop()
}