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Commit Graph

16 Commits

Author SHA1 Message Date
wxiaoguang
66f214d7dc Add sub issue list support (#32940)
Just like GitHub, show issue icon/title when the issue number is in a list
2024-12-24 01:54:19 +00:00
wxiaoguang
3016112c36 Refactor markup render system (#32533)
Remove unmaintainable sanitizer rules. No need to add special "class"
regexp rules anymore, use RenderInternal.SafeAttr instead, more details
(and examples) are in the tests
2024-11-18 13:25:42 +08:00
wxiaoguang
9b53fbed86 Refactor markdown attention render (#29984)
Follow #29833 and add tests
2024-03-22 12:16:23 +00:00
wxiaoguang
d013d2714c Refactor backend SVG package and add tests (#26335)
Introduce a well-tested `svg.Normalize` function.
Make `RenderHTML` faster and more stable.
2023-08-05 04:34:59 +00:00
wxiaoguang
f94f748109 Move public asset files to the proper directory (#25907)
Move `public/*` to `public/assets/*`

Some old PRs (like #15219) introduced inconsistent directory system.

For example: why the local directory "public" is accessed by
`http://site/assets`? How to serve the ".well-known" files properly in
the public directory?

For convention rules, the "public" directory is widely used for the
website's root directory. It shouldn't be an exception for Gitea.

So, this PR makes the things consistent:

* `http://site/assets/foo` means `{CustomPath}/public/assets/foo`.
* `{CustomPath}/public/.well-known` and `{CustomPath}/public/robots.txt`
can be used in the future.

This PR is also a prerequisite for a clear solution for:
* #21942
* #25892 
* discourse.gitea.io: [.well-known path serving custom files behind
proxy?](https://discourse.gitea.io/t/well-known-path-serving-custom-files-behind-proxy/5445/1)

This PR is breaking for users who have custom "public" files (CSS/JS).
After getting approvals, I will update the documents.

----

## ⚠️ BREAKING ⚠️

If you have files in your "custom/public/" folder, please move them to
"custom/public/assets/".

---------

Co-authored-by: 6543 <6543@obermui.de>
Co-authored-by: Giteabot <teabot@gitea.io>
2023-07-18 18:06:43 +02:00
silverwind
01d3d331e1 Replace interface{} with any (#25686)
Result of running `perl -p -i -e 's#interface\{\}#any#g' **/*` and `make fmt`.

Basically the same [as golang did](2580d0e08d).
2023-07-04 18:36:08 +00:00
silverwind
ad0e4da905 Use inline SVG for built-in OAuth providers (#25171)
The plan is that all built-in auth providers use inline SVG for more
flexibility in styling and to get the GitHub icon to follow
`currentcolor`. This only removes the `public/img/auth` directory and
adds the missing svgs to our svg build.

It should map the built-in providers to these SVGs and render them. If
the user has set a Icon URL, it should render that as an `img` tag
instead.

```
gitea-azure-ad
gitea-bitbucket
gitea-discord
gitea-dropbox
gitea-facebook
gitea-gitea
gitea-gitlab
gitea-google
gitea-mastodon
gitea-microsoftonline
gitea-nextcloud
gitea-twitter
gitea-yandex
octicon-mark-github
```

GitHub logo is now white again on dark theme:

<img width="431" alt="Screenshot 2023-06-12 at 21 45 34"
src="https://github.com/go-gitea/gitea/assets/115237/27a43504-d60a-4132-a502-336b25883e4d">

---------

Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
2023-06-13 10:51:02 +00:00
wxiaoguang
1efc43c887 Use a general approach to access custom/static/builtin assets (#24022)
The idea is to use a Layered Asset File-system (modules/assetfs/layered.go)

For example: when there are 2 layers: "custom", "builtin", when access
to asset "my/page.tmpl", the Layered Asset File-system will first try to
use "custom" assets, if not found, then use "builtin" assets.

This approach will hugely simplify a lot of code, make them testable.

Other changes:

* Simplify the AssetsHandlerFunc code
* Simplify the `gitea embedded` sub-command code

---------

Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
2023-04-12 18:16:45 +08:00
wxiaoguang
301d5132c2 Keep (add if not existing) xmlns attribute for generated SVG images (#23410)
Fix #23409 

Developers could browse & preview the local SVG images files directly.

It still has clear output.

![image](https://user-images.githubusercontent.com/2114189/224317107-f4b26c76-e36a-4e80-9eee-d8dc2e16421f.png)


![image](https://user-images.githubusercontent.com/2114189/224317527-2d4ca131-978c-4933-b071-4bae483f06e1.png)

---------

Co-authored-by: silverwind <me@silverwind.io>
Co-authored-by: delvh <leon@kske.dev>
2023-03-21 13:39:27 +08:00
flynnnnnnnnnn
487cb6a411 Implement FSFE REUSE for golang files (#21840)
Change all license headers to comply with REUSE specification.

Fix #16132

Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
2022-11-27 18:20:29 +00:00
Lunny Xiao
794393a972 Move svg html render to modules/svg (#21716)
Also added more checks for the render function.

Co-authored-by: silverwind <me@silverwind.io>
2022-11-08 23:13:58 +08:00
wxiaoguang
6306826631 Remove legacy +build: constraint (#19582)
Go 1.17 and later use modern `//go:build` constraints, the old `// +build:` constraints should be removed.
2022-05-02 23:22:45 +08:00
Eng Zer Jun
feb2abec7f refactor: move from io/ioutil to io and os package (#17109)
The io/ioutil package has been deprecated as of Go 1.16, see
https://golang.org/doc/go1.16#ioutil. This commit replaces the existing
io/ioutil functions with their new definitions in io and os packages.

Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>

Co-authored-by: techknowlogick <techknowlogick@gitea.io>
2021-09-22 13:38:34 +08:00
John Olheiser
f9be6e905e Add bundle download for repository (#14538)
* Add bundle download

Signed-off-by: jolheiser <john.olheiser@gmail.com>

* Fix fmt

Signed-off-by: jolheiser <john.olheiser@gmail.com>

* Fix build tags

Signed-off-by: jolheiser <john.olheiser@gmail.com>

* Download specific commit

Signed-off-by: jolheiser <john.olheiser@gmail.com>
2021-08-24 11:47:09 -05:00
Cirno the Strongest
8c396498d5 Fix filepath basename on Windows for SVG bindata (#12241) 2020-07-13 21:16:40 +01:00
silverwind
45fb5dba60 Direct SVG rendering (#12157)
Introduce 'make svg' which calls a node script that compiles svg files
to `public/img/svg`. These files are vendored to not create a dependency
on Node for the backend build.

On the frontend side, configure webpack using `raw-loader` so SVGs can
be imported as string.

Also moved our existing SVGs to web_src/svg for consistency.

Fixes: https://github.com/go-gitea/gitea/issues/11618
2020-07-12 12:10:56 +03:00